Production Design/ Art Direction
This is a collection of artwork from my time as Art Director/ Production Designer at Brown Bag Films on the two Disney Junior shows, Henry Hugglemonster (S2) and Doc McStuffins (S4).
On both shows I was responsible for managing and directing the look of both shows based on their established visuals as they explored new locations and characters in their respective seasons.
The small, close knit teams that I worked with on these shows allowed me the opportunity to jump in and do some key artwork for many scenes in the shows, however the vast majority of the credit for the artwork on the shows goes to the amazing team that I had the pleasure to lead and guide to the goal of realizing the clients vision of the shows.
This is a selection of stills from S4 of Doc McStuffins showing various locations in the brand new magical world of toys that was created specifically for this series.
An overview of the large city that is ‘McStuffinsVille’. As this was a whole new location that would be the main feature of the entire series, it was a huge design challenge and technical achievement with around 150 individual buildings, from nearly 30 individual designs.
For the key location, the Toy Hospital, we designed almost 25 individual rooms, featuring all the major locations a real hospital would have.
In the first episode this was the location for the main Villian, he lived in a castle made of broken toys and junk and was a really fun opportunity for more dynamic lighting and mood.
For this series I also had the great opportunity to oversee design translation of Disneys most famous characters from Winnie the Pooh into 3D for a special crossover episode of the show.
Screencap showing the main cast in the 100 acre wood which was another location challenge for this series.
Season 2 of Henry Hugglemonster saw the main cast venture to the moon. Early on I proposed a design for the monster version of the moon (top) and that would go on to inform the rest of the design work. The bottom concepts were penned by Derek Horan and colored by myself. In exploring how the surface would look I also sculpted and painted a quick moon Crater in Zbrush which was then used by the modelling dpt as reference
Final stills from the episode showing the vast emptiness of the moon.
Another fun location that was designed from scratch was this carnival that the characters visited.
Some interior visual development showing the spooky funhouse.
This was a quick concept I did based on a rough line in the script that called for a ‘monster’ in the funhouse mirror.
One of the main locations in a special episode of the series was this concert in the desert, which was another fun opportunity to do some concept paintings early on that informed the final look of the shot.